

Slick Spoon further increases Slowbro's Sp.Choice Specs provides Slowbro a decent amount of Sp.This build is centered on staying alive as long as possible with the help of Amnesia to deal as much damage as possible with Scald.

Scald Soaker Build Explanation Build Explanation The builds are still viable even without the suggested emblems. The emblem color and stats here are suggestions only. Unite Move Charge rate increased from 134s to 122s (-12s).įixed a bug that activates when used on an opponent's Pokemon that is immune to hindrances. (-1.5s)įixed a bug where the move doesn't get interrupted after getting hit by a hindrance move. Attack decrease strengthened.Ĭooldown reduced from 9s to 7.5s. Fixed a bug where effect of its Ability, Oblivious, was not activated for steam damage.ĭamage increased from 2163 to 2263 (+5%). Increased the amount of damage from 453x3 + Steam damage 90x5 = 1809 total to 514x3 + Steam damage 100x5 = 2042 total (+13%). HP Recovery increased.ĭuration of the effect on the opponent's Pokemon reduced from 3 seconds to 2 seconds (-33%).įixed a bug where the move can be interrupted midway.ĭamage increased from 2042 → 2163 (+6%). Defense is getting reduced on hit.Īmnesia+: Text changed to "Increases Sp. This is due to the fact that a match only lasts for 10 minutes, and considering that players tend to spend the first 1 to 2 minutes just defeating Wild Pokemon to level up and get points.Fixed a bug where the enemy's SP. Consequently, the Focus Band heal effect can only be triggered a maximum of 7 times per battle. 80 Seconds CooldownĪs a result of the test, it is confirmed that the cooldown time is about 80 seconds. The cooldown test was conducted by getting the heal effect from Focus Band activated, then noting how long the timer at the bottom right hand of the screen will last. The purpose of this test was to determine how long before the heal effect from Focus Band can activate again after it triggers initially. With this info, Focus Band provides decent sustain and survivability during fights. The test also confirms that getting attacked while the Focus Band heal effect is activated does not remove or stop it. At this point, players should start to be extra cautious when starting or joining fights. When the health bar drops lower than half, this should be an indicator that the heal effect is near activation. In a real match where stats cannot be viewed, players can manage their HP by dividing the health bar into 4 (estimated) sections, making it 25% each section. When Charizard's HP reached 1596, which is around 25% of it's max HP, Focus Band automatically activates. Activates at Around 25% of Pokemon's Max HP The HP threshold test was conducted by using the dummy in Practice Area to display the current HP of the Pokemon, then getting hit by Rotom until the heal effect from Focus Band is activated. The purpose of this test was to determine how low must a Pokemon's HP get to trigger the Focus Band heal effect.

All Builds for Focus Band Builds that Use this Held Item Since the heal is based on a percentage of the HP lost, Pokemon with a large max HP can benefit from Focus Band the most. Generally, Focus Band is best used by Pokemon who likes to dive into the middle of a fight, or who can act as a frontliner for the team like Defenders and All-Rounders. Shop Purchases Guide and Price List Best Pokemon for Focus Band Absol
#BEST HELD ITEM FOR ALOLAN NINETALES POKEMON UNITE HOW TO#
How to Get Focus Band Purchased in the Shop Aeos Coins 80 Seconds CooldownĪfter the effect has triggered, it will take around 80 seconds for it to activate again. Furthermore, getting attacked while the effect is activated does not remove or stop the healing. The Focus Band triggers when a Pokemon is about 25% HP or below.
